Retired Fighter Velma Mcandrew  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 71 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 9 (1) 4 (-1)111694
Practical
 
Skills
Broker 1
Deception 1
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Medic 0
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences) 0
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Drifter Scavenger 23
Merchant Merchant Marine Crewman02
Believer Missionary/Humanitarian Project Worker12
Believer Holy Warrior Fighter13
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Ellen Mendoza Ally 1 0 0 1 Yilean (F/19)
Pearl Williamson Rival 1 2 0 0 Yilean (F/75)
Squire Steeves Ally 1 0 3 3 Libert (M/31)
Squire Steeves gained power at the expense of a third party who now blames the character.
Emilie Hawdon Enemy 1 5 0 1 Dynchia (F/56)
Forgiveness.
 
Term Age History
1 18 Became a Drifter (Wanderer).
2 22 Continued as Drifter (Wanderer).
2 23 Injured. Fully recovered. Owe 5,000 for medical bills.
3 23 Failed to qualify for Star Marine (Marine).
3 23 Continued as Drifter (Wanderer).
3 27 Velma Mcandrew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 27 Failed to qualify for Marine Support (Marine).
4 27 Switched to Drifter (Scavenger).
4 29 Attacked by enemies and injured.
4 29 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 29 Gain Enemy if Velma Mcandrew don't already have one.
4 31 Promoted to Drifter (Scavenger) rank 1.
5 31 Voluntarily left Scavenger
5 31 Failed to qualify for Thief (Rogue).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Embroiled in legal trouble.
6 35 Continued as Merchant (Merchant Marine).
6 39 Forced to muster out.
7 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 43 Velma Mcandrew secretly provide religious rites for a dying leader or noble, although they do not share Velma Mcandrew's faith. Gain an Ally in the family and a Rival who disagrees with Velma Mcandrew's choice.
7 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
8 43 Continued as Believer (Missionary/Humanitarian).
8 45 Velma Mcandrew refuse to secretly provide religious rites for a dying leader or noble, because they do not share Velma Mcandrew's faith.
9 47 Voluntarily left Missionary/Humanitarian
9 47 Returned to Drifter (Scavenger).
9 51 Promoted to Drifter (Scavenger) rank 2.
10 51 Continued as Drifter (Scavenger).
10 54 Velma Mcandrew do not know what happened to Velma Mcandrew. There is a gap in Velma Mcandrew's memory.
11 54 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 58 Velma Mcandrew faith is shaken.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Believer (Holy Warrior).
12 62 Velma Mcandrew is sent to a new community or parish to preach The Word among the poor.
12 62 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 64 Opponents of Velma Mcandrew's belief system ambush Velma Mcandrew.
13 64 Severely injured. Fully recovered. Owe 15,000 for medical bills.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Retired.
14 66 A new romantic starts. Gain an Ally.
15 68 Aging Crisis. Owe 30,000 for medical bills.
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