Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
A revolution, attack or other unusual event throws Viola Jones's life into chaos, forcing Viola Jones to leave the planet. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Viola Jones rise to a position of power in Viola Jones's colony or corporation. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
39 |
Viola Jones do not know what happened to Viola Jones. There is a gap in Viola Jones's memory. |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Attacked by enemies and injured. |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
40 |
Gain Enemy if Viola Jones don't already have one. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
45 |
Betrayed by a friend. One of Viola Jones's Contacts or Allies betrays Viola Jones, ending Viola Jones's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
45 |
Became a Merchant (Broker). |
9 |
49 |
Amnesia. |
9 |
49 |
Promoted to Merchant (Broker) rank 1. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
51 |
Embroiled in legal trouble. |
10 |
53 |
Promoted to Merchant (Broker) rank 2. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
55 |
Imperial trade restrictions force Viola Jones out of business. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Merchant (Broker). |
12 |
58 |
A good deal ensures Viola Jones is living the high life for a few years. |
12 |
61 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Continued as Merchant (Broker). |
13 |
63 |
Risk Viola Jones's fortune on a possibility lucrative deal and win. |
13 |
65 |
Promoted to Merchant (Broker) rank 4. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Merchant (Broker). |
14 |
69 |
Make an unexpected connection outside Viola Jones's normal circles. Gain a Contact. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |