Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Nearly killed. Owe 15,000 for medical bills. |
2 |
19 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
22 |
A mission goes disastrously wrong due to Addie Wells's commander’s error or incompetence, but Addie Wells survive. |
2 |
22 |
Cover for the commander and gain an Ally. |
2 |
23 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Marine (Ground Assault) with previous rank. |
3 |
24 |
A mission goes wrong; Addie Wells and several others are captured and mistreated by the enemy. Gain Addie Wells's jailer as an Enemy. |
4 |
24 |
Became a Merchant (Free Trader). |
4 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
28 |
Continued as Merchant (Free Trader). |
5 |
32 |
Make an unexpected connection outside Addie Wells's normal circles. Gain a Contact. |
5 |
32 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
32 |
Continued as Merchant (Free Trader). |
6 |
33 |
Embroiled in legal trouble. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
7 |
36 |
Continued as Merchant (Free Trader). |
8 |
40 |
Continued as Merchant (Free Trader). |
8 |
43 |
A series of bad deals and decisions force Addie Wells into bankruptcy. Addie Wells salvages what Addie Wells can. |
9 |
43 |
Failed to qualify for Colonist (Citizen). |
9 |
43 |
Became a Drifter (Wanderer). |
9 |
46 |
Addie Wells do not know what happened to Addie Wells. There is a gap in Addie Wells's memory. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
49 |
Addie Wells secretly provide religious rites for a dying leader or noble, although they do not share Addie Wells's faith. Gain an Ally in the family and a Rival who disagrees with Addie Wells's choice. |
11 |
50 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Addie Wells refused an offer of inducements to betray Addie Wells's faith. Gain 5 enemies. |
11 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
Addie Wells retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Addie Wells secretly provide religious rites for a dying leader or noble, although they do not share Addie Wells's faith. Gain an Ally in the family and a Rival who disagrees with Addie Wells's choice. |
13 |
62 |
Forced to muster out. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Retired. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |