Retired Senior Crewman Aletha Mckinney  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 72 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 3 (-1)111543
Panicked, Unsympathetic
 
Skills
Art (Performing) 0
Athletics (Endurance) 1
Broker 2
Carouse 1
Deception 0
Drive 0
Electronics (Comms) 1
Engineer (J-drive) 1
Investigate 1
Mechanic 1
Persuade 0
Profession (Spacer/Belter) 1
Recon 2
Steward 0
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer13
Drifter Wanderer 14
Merchant Merchant Marine Senior Crewman14
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Eleanor Oakden Contact 3 0 5 2 Geonee (F/37)
Relationship becomes more moderate.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 Invited to take part in a controversial event or exhibition that injures Aletha Mckinney's social standing.
2 22 Continued as Entertainer (Journalist).
2 25 Works is especially well received and popular, making Aletha Mckinney a minor celebrity
2 26 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
3 26 Continued as Entertainer (Journalist).
3 27 Aletha Mckinney is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 27 Became a Drifter (Wanderer).
4 29 Betrayed by a friend. One of Aletha Mckinney's Contacts or Allies betrays Aletha Mckinney, ending Aletha Mckinney's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Continued as Drifter (Wanderer).
5 33 Moved to a new world.
6 35 Continued as Drifter (Wanderer).
6 36 Contact with Government.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 40 Aletha Mckinney do not know what happened to Aletha Mckinney. There is a gap in Aletha Mckinney's memory.
8 40 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 44 Continued as Merchant (Merchant Marine).
9 45 Make an unexpected connection outside Aletha Mckinney's normal circles. Gain a Contact.
10 48 Aging Crisis. Owe 40,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Merchant (Merchant Marine).
10 50 Embroiled in legal trouble.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 52 Continued as Merchant (Merchant Marine).
11 54 Scarred.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Retired.
12 55 Injured. Fully recovered. Owe 5,000 for medical bills.
13 58 Aging Crisis. Owe 60,000 for medical bills.
13 61 Moved to a new world.
14 62 Aging Crisis. Owe 40,000 for medical bills.
14 63 Find an Alien Artifact.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 69 Victim of a crime.
16 70 Aging Crisis. Owe 60,000 for medical bills.
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