Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
An investigation, tour, project or expedition goes wrong, stranding Alexa Magrath far from home. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Hard times caused by a lack of interstellar trade costs Alexa Magrath Alexa Magrath's job. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Attempted a risky adventure and was sent to prison. |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Prisoner (Thug). |
5 |
38 |
A guard takes a dislike to Alexa Magrath. |
6 |
38 |
Continued as Prisoner (Thug). |
6 |
42 |
A guard takes a dislike to Alexa Magrath. |
7 |
42 |
Continued as Prisoner (Thug). |
7 |
45 |
Persecuted by a prison gang. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
48 |
A guard takes a dislike to Alexa Magrath. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Switched to Prisoner (Fixer) with previous rank. |
9 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Continued as Prisoner (Fixer). |
10 |
55 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Continued as Prisoner (Fixer). |
11 |
61 |
A guard takes a dislike to Alexa Magrath. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Continued as Prisoner (Fixer). |
12 |
65 |
Persecuted by a prison gang. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Returned to Prisoner (Thug). |
13 |
70 |
A guard takes a dislike to Alexa Magrath. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |