Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Contacted by an underground psionic group. |
1 |
22 |
Failed in the school of hard knocks. |
1 |
22 |
Tested for psionic powers |
2 |
22 |
Became a Navy (Flight) with the new title Crewman. |
2 |
26 |
During a battle, defeat or victory depends on Alpha Coleman's actions. Alpha Coleman actions lead to an honorabe discharge. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Alpha Coleman's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
When dealing with an alien race, Alpha Coleman botch an opportunity to gather extra intelligence about them. |
4 |
34 |
Alpha Coleman's ship is damaged, and Alpha Coleman have to hitch-hike Alpha Coleman's way back across the stars to the nearest scout base. |
4 |
34 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
36 |
Serve as the courier for an important message from the Imperium. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Courier (Scout). |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
42 |
When dealing with an alien race, Alpha Coleman botch an opportunity to gather extra intelligence about them. |
6 |
42 |
Alpha Coleman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
42 |
Promoted to Scout (Surveyor) rank 2. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Explorer) with previous rank. |
7 |
44 |
Nearly killed. Owe 12,500 for medical bills. |
8 |
44 |
Failed to qualify for Corporate (Citizen). |
8 |
44 |
Became a Drifter (Wanderer). |
8 |
45 |
Find an Alien Artifact. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
48 |
Continued as Drifter (Wanderer). |
9 |
50 |
Gained a contact. |
9 |
52 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
52 |
Continued as Drifter (Wanderer). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
55 |
Gain Enemy if Alpha Coleman don't already have one. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
60 |
Betrayed by a friend. One of Alpha Coleman's Contacts or Allies betrays Alpha Coleman, ending Alpha Coleman's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
60 |
Became a Citizen (Colonist). |
12 |
63 |
Hard times caused by a lack of interstellar trade costs Alpha Coleman Alpha Coleman's job. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Retired. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
A new romantic starts. Gain an Ally. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |