Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
22 |
A mission goes wrong; Althea Johnson and several others are captured and mistreated by the enemy. Gain Althea Johnson's jailer as an Enemy. |
2 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
2 |
23 |
Become leader in social movement. |
2 |
23 |
Gain an Ally and an Enemy. |
2 |
26 |
Graduated. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
29 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
Smuggle illegal items onto a planet. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Make an unexpected connection outside Althea Johnson's normal circles. Gain a Contact. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Good fortune |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 7. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Accused of a crime |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 8. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Became a Prisoner (Thug). |
10 |
56 |
A guard takes a dislike to Althea Johnson. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
59 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Prisoner (Inmate). |
12 |
65 |
A guard takes a dislike to Althea Johnson. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
68 |
Disgraced. Word of Althea Johnson's criminal past reaches Althea Johnson's homeworld. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |