Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
20 |
An expedition or voyage goes wrong, leaving Arie Carter stranded in the wilderness. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Imperial trade restrictions force Arie Carter out of business. |
3 |
24 |
Failed to qualify for Army Support (Army). |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Gained a contact. |
3 |
28 |
Forced to continue current assignment. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attacked by enemies and injured. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
32 |
Gain Enemy if Arie Carter don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
35 |
Arie Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Arie Carter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Arie Carter secretly provide religious rites for a dying leader or noble, although they do not share Arie Carter's faith. Gain an Ally in the family and a Rival who disagrees with Arie Carter's choice. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
45 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
50 |
Arie Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Failed to qualify for Journalist (Entertainer). |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
51 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
11 |
51 |
Returned to Believer (Missionary/Humanitarian). |
11 |
53 |
Arie Carter refused an offer of inducements to betray Arie Carter's faith. Gain 1 enemies. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Arie Carter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Retired. |
13 |
63 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |