Retired Senior Crewman Artie Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 72 F 1 (-2) 2 (-2) 1 (-2) 7 (0) 3 (-1) 5 (-1)121735
Fragile, Giggly, Wavy hair
 
Skills
Animals 0
Carouse 0
Deception 0
Drive 0
Electronics (Sensors) 1
Flyer (Airship) 1
Gun Combat (Energy) 1
Language (Oynprith (Droyne)) 1
Mechanic 1
Recon 2
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Army Cavalry Lance Corporal12
Merchant Merchant Marine Senior Crewman11
Drifter Barbarian 01
Believer Mainstream Believer Lay Person01
Drifter Scavenger 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Rufus Mcandrew Enemy 0 3 2 4 Libert (M/38)
Shirley Walker Ally 3 0 1 0 Azhanti (M/30)
Relationship redefined. Enemy becomes an ally.
Lucie Tilcott Ally 3 0 2 1 Libert (F/13)
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Became a Drifter (Wanderer).
1 22 Attacked by enemies and injured.
1 22 Injured.
1 22 Gain Enemy if Artie Weakman don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Voluntarily left Wanderer
2 22 Became a Army (Cavalry) with the new title Private.
2 23 Surrounded and outnumbered by the enemy, Artie Weakman hold out until relief arrives.
2 26 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Infantry (Army).
3 26 Continued as Army (Cavalry).
3 28 Unit is slaughtered in a disastrous battle, for which Artie Weakman blame Artie Weakman's commander. Gain commander as Enemy.
4 28 Failed to qualify for Ground Assault (Marine).
4 28 Submitted to the draft.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Voluntarily left Merchant Marine
5 32 Returned to Drifter (Wanderer).
5 33 Attempted a risky adventure and was wildly successful.
5 36 Promoted to Drifter (Wanderer) rank 2.
6 36 Continued as Drifter (Wanderer).
6 40 Find Ancient Technology.
7 40 Continued as Drifter (Wanderer).
7 43 Betrayed by a friend. One of Artie Weakman's Contacts or Allies betrays Artie Weakman, ending Artie Weakman's career. That Contact or Ally becomes a Rival or Enemy.
8 43 Failed to qualify for Physician (Scholar).
8 43 Switched to Drifter (Barbarian).
8 45 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 45 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 47 Artie Weakman accepted an offer of inducements to betray Artie Weakman's faith. Gain 450,000 in cash.
10 49 Switched to Drifter (Scavenger).
10 53 Forced to muster out.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Retired.
11 56 A romantic relationship ends badly. Gain a Rival or Enemy.
12 57 Aging Crisis. Owe 40,000 for medical bills.
12 61 A new romantic starts. Gain an Ally.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 63 Birth or Death involving a family member or close friend.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 68 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 30,000 for medical bills.
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