Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
23 |
A new romantic starts. Gain an Ally. |
3 |
26 |
Continued as Marine (Marine Support). |
3 |
29 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
34 |
Refused to criticise a questionable political leader on Beverley Larson's homeworld. |
5 |
36 |
Promoted to Entertainer (Performer) rank 1. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
40 |
Promoted to Entertainer (Performer) rank 2. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
43 |
An investigation, tour, project or expedition goes wrong, stranding Beverley Larson far from home. |
7 |
44 |
Promoted to Entertainer (Performer) rank 3. |
8 |
44 |
Voluntarily left Performer |
8 |
44 |
Became a Rogue (Enforcer). |
8 |
48 |
Crime pays off. Gain victim as Enemy. |
9 |
48 |
Continued as Rogue (Enforcer). |
9 |
52 |
A job goes wrong, forcing Beverley Larson to flee off-planet. |
10 |
52 |
Failed to qualify for Explorer (Scout). |
10 |
52 |
Submitted to the draft. |
10 |
52 |
Became a Scout (Surveyor). |
10 |
55 |
Spend several years jumping from world to world in Beverley Larson's scout ship. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Scout (Surveyor). |
11 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
64 |
Beverley Larson come into conflict with a splinter group Beverley Larson's own religion which maintains Beverley Larson's version is the wrong one. Gain 3 Rivals. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |