Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
24 |
Involved in the planning of an impressive heist. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
28 |
Involved in a feud with a rival criminal organization. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
33 |
Blanche Norman spend months in the dangerous criminal underworld. |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
35 |
A job goes wrong, forcing Blanche Norman to flee off-planet. |
6 |
35 |
Became a Scholar (Scientist). |
6 |
37 |
Entangled in a bureaucratic or legal morass that distracts Blanche Norman from Blanche Norman's work. |
6 |
39 |
Promoted to Scholar (Scientist) rank 1. |
7 |
39 |
Continued as Scholar (Scientist). |
7 |
40 |
Make a breakthrough in Blanche Norman's field. |
7 |
43 |
Promoted to Scholar (Scientist) rank 2. |
8 |
43 |
Voluntarily left Scientist |
8 |
43 |
Switched to Drifter (Scavenger). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
46 |
Gain Enemy if Blanche Norman don't already have one. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Betrayed by a friend. One of Blanche Norman's Contacts or Allies betrays Blanche Norman, ending Blanche Norman's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
53 |
Blanche Norman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
55 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Navy (Engineer/Gunner). |
11 |
56 |
Vessel participates in a notable military engagement. |
11 |
59 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Navy (Engineer/Gunner). |
12 |
63 |
Vessel participates in a notable military engagement. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Navy (Engineer/Gunner). |
13 |
67 |
Blanche Norman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
13 |
67 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Navy (Engineer/Gunner). |
14 |
71 |
During a battle, defeat or victory depends on Blanche Norman's actions. Blanche Norman actions lead to an honorabe discharge. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |