Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. Gain an rival who is upset that Celeste Long left the community. |
2 |
22 |
Became a Scout (Courier). |
2 |
23 |
Celeste Long's scout ship is one of the first on the scene to rescue the survivors of a disaster but Celeste Long fail to help. Gain an Enemy. |
2 |
23 |
Celeste Long's ship is damaged, and Celeste Long have to hitch-hike Celeste Long's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 6 Contacts. Gain 1 Enemies. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Celeste Long inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Courier |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
36 |
Celeste Long's business expands, Celeste Long's corporation grows, or the colony thrives. |
6 |
37 |
Continued as Citizen (Colonist). |
6 |
38 |
Celeste Long's business expands, Celeste Long's corporation grows, or the colony thrives. |
6 |
41 |
Forced to muster out. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
45 |
Celeste Long is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Celeste Long as an Enemy. |
8 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Someone more charismatic but less devout than Celeste Long has become Celeste Long's superior. |
9 |
49 |
Continued as Believer (Holy Warrior). |
9 |
51 |
Celeste Long aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
51 |
Became a Psion (Adept). |
10 |
52 |
Pick up potentially useful information using Celeste Long's psychic powers. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Psion (Adept). |
11 |
56 |
Spent time mastering mind and body. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Voluntarily left Adept |
12 |
59 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
A notable academic consults with Celeste Long about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Celeste Long come into conflict with a splinter group Celeste Long's own religion which maintains Celeste Long's version is the wrong one. Gain 2 Rivals. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Switched to Psion (Psi-Warrrior) with the new title Psi-Soldier. |
14 |
65 |
Refused to use Celeste Long's psionic powers in an unethical fashion. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Retired. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |