Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Returned to Navy (Flight). |
3 |
30 |
Nearly killed. |
4 |
30 |
Failed to qualify for Corporate Agent (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Switched to Navy (Line/Crew) with previous rank. |
4 |
34 |
Advanced training in a specialist field. |
5 |
34 |
Continued as Navy (Line/Crew). |
5 |
38 |
Charles Batt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
38 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Line/Crew). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
44 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
8 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
47 |
Refuse to abuse Charles Batt's position for profit. |
8 |
50 |
Promoted to Navy (Line/Crew) rank 4 with the new title Petty Officer, 1st class. |
9 |
50 |
Continued as Navy (Line/Crew). |
9 |
54 |
Display heroism in battle, saving the whole ship. |
9 |
54 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
9 |
54 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
10 |
54 |
Voluntarily left Line/Crew |
10 |
54 |
Retired. |
10 |
55 |
Good fortune. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |