Retired Project Worker Christie Ahern  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 6 (0)111656
Jumpy
 
Skills
Admin 0
Athletics 0
Deception 1
Diplomat 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (M-drive) 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 1
Medic 0
Persuade 2
Profession (Spacer) 0
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker14
Rogue Thief 12
Merchant Merchant Marine Senior Crewman15
Drifter Wanderer 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Claribel Fallow Enemy 0 4 0 1 Happrhani (F/32)
Claribel Fallow was ruined by misfortune caused by the character.
Queen Fletcher Rival 0 0 2 3 Azhanti (F/56)
Queen Fletcher is out of contact doing something interesting but not suspicious.
Geraldine Richey Rival 1 0 0 0 Happrhani (F/22)
Craig Dabs Rival 0 1 2 2 Ziadd (M/47)
Gustav Perez Ally 4 0 1 0 Traltar (M/39)
Gustav Perez is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 21 Christie Ahern have been following false teachings!
2 21 Became a Rogue (Thief).
2 25 Backstab a fellow rogue for personal gain.
2 25 Promoted to Rogue (Thief) rank 1.
3 25 Continued as Rogue (Thief).
3 26 Scarred. Fully recovered. Owe 10,000 for medical bills.
4 26 Failed to qualify for Field Researcher (Scholar).
4 26 Submitted to the draft.
4 26 Became a Merchant (Merchant Marine) with the new title Crewman.
4 28 A good deal ensures Christie Ahern is living the high life for a few years.
5 30 Continued as Merchant (Merchant Marine).
5 31 Given advanced training in a specialist field
5 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 34 Continued as Merchant (Merchant Marine).
6 36 Embroiled in legal trouble.
7 38 Continued as Merchant (Merchant Marine).
7 39 Embroiled in legal trouble.
8 42 Continued as Merchant (Merchant Marine).
8 46 A good deal ensures Christie Ahern is living the high life for a few years.
8 46 Forced to muster out.
9 46 Failed to qualify for Colonist (Citizen).
9 46 Became a Drifter (Wanderer).
9 47 Christie Ahern run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 47 Returned to Believer (Missionary/Humanitarian).
10 48 Christie Ahern aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 51 Continued as Believer (Missionary/Humanitarian).
11 55 Christie Ahern retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 55 Continued as Believer (Missionary/Humanitarian).
12 57 Christie Ahern come into conflict with a splinter group Christie Ahern's own religion which maintains Christie Ahern's version is the wrong one. Gain 2 Rivals.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 57 Retired at age 57.
13 57 Retired.
13 60 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 61 Aging Crisis. Owe 10,000 for medical bills.
14 64 Moved to a new world.
15 65 Aging Crisis. Owe 40,000 for medical bills.
15 68 Moved to a new world.
16 69 Aging Crisis. Owe 50,000 for medical bills.
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