Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Connie Hutchinson's Contacts or Allies betrays Connie Hutchinson, ending Connie Hutchinson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
22 |
On the front lines of a planetary assault and occupation. |
3 |
24 |
Continued as Marine (Star Marine). |
3 |
26 |
Assigned to the security staff of a space station. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Marine (Star Marine). |
4 |
29 |
Assigned to an assault on an enemy fortress. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Ground Assault (Marine). |
5 |
32 |
Continued as Marine (Star Marine). |
5 |
35 |
On the front lines of a planetary assault and occupation. |
5 |
36 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Scientist (Scholar). |
6 |
36 |
Switched to Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Connie Hutchinson's Contacts or Allies betrays Connie Hutchinson, ending Connie Hutchinson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
38 |
Spent the college years partying. |
7 |
41 |
Graduated with honors. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
42 |
Make an unexpected connection outside Connie Hutchinson's normal circles. Gain a Contact. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Make an unexpected connection outside Connie Hutchinson's normal circles. Gain a Contact. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Make an unexpected connection outside Connie Hutchinson's normal circles. Gain a Contact. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Connie Hutchinson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Retired. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |