Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Marine Support |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
Psychologically damaged by Deborah Fawns's time in the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Deborah Fawns's scout ship is one of the first on the scene to rescue the survivors of a disaster but Deborah Fawns fail to help. Gain an Enemy. |
3 |
28 |
Deborah Fawns have no idea what happened to Deborah Fawns – they found Deborah Fawns's ship drifting on the fringes of friendly space. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Explorer (Scout). |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Deborah Fawns survey an alien world. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
37 |
Deborah Fawns's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
39 |
Opponents of Deborah Fawns's belief system ambush Deborah Fawns. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Failed to qualify for Free Trader (Merchant). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
42 |
Lost eye or limb. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Colonist (Citizen). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
45 |
Deborah Fawns join a gambling circle on board. |
8 |
46 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Engineer/Gunner |
9 |
46 |
Retired. |
9 |
50 |
Moved to a new world. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |