Retired Scout Dessie Blakely  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 3 (-1)1116B3
Risk averse, Reflective
 
Skills
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 1
Profession (Freeloader) 0
Recon 0
Science (Space Sciences) 0
Streetwise 3
Survival 3
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Scout Explorer Scout12
Drifter Wanderer 01
Drifter Scavenger 34
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Gusta Ramirez Enemy 0 4 5 6 Ne Kraeda ren Kelva (F/50)
Gusta Ramirez gained power at the expense of a third party who now blames the character.
Sena Forbes Enemy 0 1 2 3 Trexen (F/60)
Sena Forbes gains in power and influence.
Harve Payne Rival 1 3 0 0 Trexen (M/34)
Harve Payne is particularly unusual, such as an artificial intelligence or very alien being.
Price Mccoy Rival 1 1 1 2 Azhanti (M/59)
Price Mccoy fell on hard times.
Emelia Kim Rival 1 1 0 1 Luriani (F/30)
Emelia Kim has life-changing event that creates new responsibilities.
Erna Ornery Ally 4 0 0 4 Traltar (F/50)
Lige Fitzsimons Contact 1 1 2 2 Yilean (M/19)
Lige Fitzsimons gains in power and influence.
Gregorio Ford Enemy 0 4 1 2 Trexen (M/37)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 An investigation takes on a dangerous turn.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 26 Go undercover to investigate an enemy.
2 26 Life ruined by a criminal gang. Gain the gang as an Enemy
2 26 Forced to muster out.
3 26 Became a Scout (Explorer).
3 28 Spend several years jumping from world to world in Dessie Blakely's scout ship.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Continued as Scout (Explorer).
4 34 Psychologically damaged by Dessie Blakely's time in the scouts.
5 34 Became a Drifter (Wanderer).
5 38 Dessie Blakely do not know what happened to Dessie Blakely. There is a gap in Dessie Blakely's memory.
6 38 Failed to qualify for Colonist (Citizen).
6 38 Switched to Drifter (Scavenger).
6 39 Attempted a risky adventure and was wildly successful.
6 42 Promoted to Drifter (Scavenger) rank 1.
7 42 Continued as Drifter (Scavenger).
7 46 Promoted to Drifter (Scavenger) rank 2.
8 46 Continued as Drifter (Scavenger).
8 50 Gained a contact.
8 50 Promoted to Drifter (Scavenger) rank 3.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Drifter (Scavenger).
9 52 Attacked by enemies and injured.
9 52 Injured. Fully recovered. Owe 5,000 for medical bills.
9 52 Gain Enemy if Dessie Blakely don't already have one.
9 54 Forced to muster out.
10 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 55 Dessie Blakely come into conflict with a splinter group Dessie Blakely's own religion which maintains Dessie Blakely's version is the wrong one. Gain 1 Rivals.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Voluntarily left Missionary/Humanitarian
11 58 Retired.
11 62 A new romantic starts. Gain an Ally.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 65 A romantic relationship ends badly. Gain a Rival or Enemy.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 70 Gained a contact.
14 70 Aging Crisis. Owe 50,000 for medical bills.
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