Retired 4th Officer Dorothea Hoffman  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 72 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 11 (1) 1 (-2)1117B1
Impolite, Warts, Stooped posture
 
Skills
Admin 0
Astrogation 0
Athletics 0
Broker 1
Drive 0
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Energy) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 2
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Profession (Spacer/Belter) 1
Stealth 0
Steward 0
Streetwise 0
Survival 0
Tactics 0
Vacc Suit 3
CareerAssignmentTitleRankTerms
Marine Star Marine Lance Corporal12
Merchant Merchant Marine 4th Officer23
Drifter Scavenger 34
Believer Missionary/Humanitarian Project Worker12
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Bobby Connor Contact 1 0 1 0 Kargol (M/66)
Clara Stanway Rival 0 2 2 1 Kargol (F/19)
Tonya Hall Enemy 0 5 1 1 Kargol (F/17)
Stacy Hernandez Enemy 0 2 1 2 Kargol (M/22)
Stacy Hernandez is in prison or otherwise trapped somewhere.
Cornelia Snape Enemy 0 1 0 0 Humaniti (F/61)
Cornelia Snape is diminished in both power and influence.
Alexis Olson Enemy 0 4 1 0 Kargol (F/26)
Alma Macks Enemy 0 4 1 1 Kargol (F/16)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 Good fortune
1 22 Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Star Marine).
2 25 Refused to take part in a black ops mission that goes against the conscience and ejected from the service.
3 25 Failed to qualify for Corporate (Citizen).
3 25 Submitted to the draft.
3 25 Became a Merchant (Merchant Marine) with the new title Crewman.
3 28 Make an unexpected connection outside Dorothea Hoffman's normal circles. Gain a Contact.
3 29 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Continued as Merchant (Merchant Marine).
4 33 Risk Dorothea Hoffman's fortune on a possibility lucrative deal and win.
4 33 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 33 Continued as Merchant (Merchant Marine).
5 36 A good deal ensures Dorothea Hoffman is living the high life for a few years.
5 37 Forced to muster out.
6 37 Failed to qualify for Army Support (Army).
6 37 Became a Drifter (Scavenger).
6 40 Attacked by enemies that Dorothea Hoffman easily defeat.
6 40 Gain Enemy if Dorothea Hoffman don't already have one.
6 41 Promoted to Drifter (Scavenger) rank 1.
7 41 Continued as Drifter (Scavenger).
7 43 Nearly killed. Owe 35,000 for medical bills.
7 45 Promoted to Drifter (Scavenger) rank 2.
8 45 Continued as Drifter (Scavenger).
8 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 49 Promoted to Drifter (Scavenger) rank 3.
9 49 Aging Crisis. Owe 10,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Drifter (Scavenger).
9 51 Attacked by enemies that Dorothea Hoffman easily defeat.
9 51 Gain Enemy if Dorothea Hoffman don't already have one.
9 53 Forced to muster out.
10 53 Aging Crisis. Owe 50,000 for medical bills.
10 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 57 Dorothea Hoffman refused an offer of inducements to betray Dorothea Hoffman's faith. Gain 5 enemies.
10 57 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 61 Dorothea Hoffman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 61 Forced to muster out.
12 61 Aging Crisis. Owe 20,000 for medical bills.
12 61 Retired.
12 63 Good fortune.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 68 A romantic relationship ends badly. Gain a Rival or Enemy.
14 69 Aging Crisis. Owe 10,000 for medical bills.
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