Retired Craftsman Edith Andrews  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 72 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 6 (0) 1 (-2)111361
Terrified, Grandiose
 
Skills
Admin 0
Advocate 1
Art (Presentation) 0
Broker 0
Carouse 0
Diplomat 1
Drive (Mole) 1
Drive (Walker) 1
Electronics 0
Engineer (Life Support) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Mechanic 1
Melee (Blade) 1
Melee (Bludgeon) 1
Persuade 1
Profession (Hostile Environment/High-G) 1
Profession (Hostile Environment/Underwater) 1
Science (Space Sciences) 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker03
Citizen Worker Craftsman45
Drifter Barbarian 01
Merchant Merchant Marine Crewman01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Minta Dean Rival 1 2 1 4 Murrissi (F/50)
Adaline Neal Ally 4 1 3 0 Suerrat (F/58)
An incident occured.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Edith Andrews is chosen to represent Edith Andrews's faith in a vid show or other highly public forum.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Edith Andrews faith is shaken.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 Edith Andrews have been following false teachings!
4 29 Became a Citizen (Worker).
4 31 Edith Andrews learn something Edith Andrews should not have – a corporate secret, a political scandal – which Edith Andrews can profit from illegally.
5 33 Continued as Citizen (Worker).
5 35 Edith Andrews's business expands, Edith Andrews's corporation grows, or the colony thrives.
5 37 Promoted to Citizen (Worker) rank 1.
6 37 Continued as Citizen (Worker).
6 39 Edith Andrews rise to a position of power in Edith Andrews's colony or corporation.
6 41 Promoted to Citizen (Worker) rank 2 with the new title Technician.
7 41 Continued as Citizen (Worker).
7 45 Edith Andrews gain experience in a technical field as a computer operator or surveyor.
7 45 Promoted to Citizen (Worker) rank 3.
8 45 Continued as Citizen (Worker).
8 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 49 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
9 49 Voluntarily left Worker
9 49 Failed to qualify for Merchant Marine (Merchant).
9 49 Became a Drifter (Barbarian).
9 53 Nearly killed. Owe 40,000 for medical bills.
10 53 Became a Merchant (Merchant Marine) with the new title Crewman.
10 57 Nearly killed. Owe 15,000 for medical bills.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Retired at age 57.
11 57 Retired.
11 61 A new romantic starts. Gain an Ally.
12 61 Aging Crisis. Owe 30,000 for medical bills.
12 65 A romantic relationship ends badly. Gain a Rival or Enemy.
13 65 Aging Crisis. Owe 60,000 for medical bills.
13 68 A romantic relationship ends badly. Gain a Rival or Enemy.
14 69 Aging Crisis. Owe 20,000 for medical bills.
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