Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
A crime lord considers Elisa Kennedy his protégé. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Backstab a fellow rogue for personal gain. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Risk Elisa Kennedy's fortune on a possibility lucrative deal and win. |
8 |
46 |
Voluntarily left Merchant Marine |
8 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
An investigation takes on a dangerous turn. |
8 |
48 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Established a network of contacts. Gain 3 contacts. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
55 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
11 |
55 |
Failed to qualify for Physician (Scholar). |
11 |
55 |
Submitted to the draft. |
11 |
55 |
Returned to Merchant (Merchant Marine). |
11 |
56 |
Risk Elisa Kennedy's fortune on a possibility lucrative deal and win. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
A good deal ensures Elisa Kennedy is living the high life for a few years. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
71 |
Smuggle illegal items onto a planet. |
14 |
71 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |