Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Eliza Day spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Eliza Day have no idea what happened to Eliza Day – they found Eliza Day's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Spend several years jumping from world to world in Eliza Day's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
36 |
Nearly killed. Owe 30,000 for medical bills. |
6 |
36 |
Switched to Scout (Surveyor) with previous rank. |
6 |
39 |
When dealing with an alien race, Eliza Day botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Nearly killed. Owe 30,000 for medical bills. |
7 |
40 |
Continued as Scout (Surveyor). |
7 |
44 |
Perform an exemplary service for the scouts. |
7 |
44 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
45 |
Spend several years jumping from world to world in Eliza Day's scout ship. |
9 |
48 |
Continued as Scout (Surveyor). |
9 |
49 |
Eliza Day spend a great deal of time on the fringes of Charted Space. |
9 |
49 |
Gain a contact in an alien race. |
10 |
52 |
Continued as Scout (Surveyor). |
10 |
53 |
Psychologically damaged by Eliza Day's time in the scouts. |
11 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
57 |
Given advanced training in a specialist field |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Bankrupted by a rival. Gain the other trader as a Rival. |
13 |
60 |
Failed to qualify for Merchant Academy. |
13 |
60 |
Returned to Drifter (Scavenger). |
13 |
63 |
Betrayed by a friend. One of Eliza Day's Contacts or Allies betrays Eliza Day, ending Eliza Day's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Retired. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |