Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Contact with Government. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Emelia Marshall do not know what happened to Emelia Marshall. There is a gap in Emelia Marshall's memory. |
3 |
23 |
Became a Navy (Flight) with the new title Crewman. |
3 |
24 |
Emelia Marshall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
27 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
27 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
27 |
Continued as Navy (Flight). |
4 |
28 |
Emelia Marshall foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
5 |
31 |
Continued as Navy (Flight). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
35 |
Promoted to Navy (Flight) officer rank 4 with the new title Commander. |
6 |
35 |
Continued as Navy (Flight). |
6 |
36 |
Severely injured. Owe 2,500 for medical bills. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
A good deal ensures Emelia Marshall is living the high life for a few years. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
A series of bad deals and decisions force Emelia Marshall into bankruptcy. Emelia Marshall salvages what Emelia Marshall can. |
9 |
43 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
45 |
Expand the field of Athletics (Strength), but gain a Rival in Emelia Marshall's former tutor. |
9 |
47 |
Graduated. |
10 |
47 |
Continued as Merchant (Merchant Marine). |
10 |
47 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Make an unexpected connection outside Emelia Marshall's normal circles. Gain a Contact. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Voluntarily left Merchant Marine |
12 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
56 |
Emelia Marshall is chosen to represent Emelia Marshall's faith in a vid show or other highly public forum. |
12 |
59 |
Forced to continue current assignment. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Emelia Marshall come into conflict with a splinter group Emelia Marshall's own religion which maintains Emelia Marshall's version is the wrong one. Gain 1 Rivals. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Retired. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |