Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 2 contacts. |
2 |
22 |
Voluntarily left Corporate Agent |
2 |
22 |
Failed to qualify for Cavalry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
26 |
Emeline Cooper is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Drafted into Merchant Marine |
4 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
38 |
A good deal ensures Emeline Cooper is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Emeline Cooper's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
47 |
Inherit a gift from a rich relative. |
8 |
49 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
49 |
Continued as Noble (Diplomat). |
9 |
52 |
Become deeply involved in politics on Emeline Cooper's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
9 |
53 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
10 |
53 |
Voluntarily left Diplomat |
10 |
53 |
Failed to qualify for Free Trader (Merchant). |
10 |
53 |
Switched to Drifter (Wanderer). |
10 |
54 |
Survived a risky adventure but gained nothing. |
11 |
57 |
Continued as Drifter (Wanderer). |
11 |
59 |
Emeline Cooper do not know what happened to Emeline Cooper. There is a gap in Emeline Cooper's memory. |
12 |
59 |
Failed to qualify for Merchant Academy. |
12 |
59 |
Continued as Drifter (Wanderer). |
12 |
62 |
Emeline Cooper do not know what happened to Emeline Cooper. There is a gap in Emeline Cooper's memory. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Opponents of Emeline Cooper's belief system ambush Emeline Cooper. |
13 |
64 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Retired. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |