Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Failed to qualify for Flight (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Make an unexpected connection outside Enid Mar's normal circles. Gain a Contact. |
2 |
24 |
Forced to continue current assignment. |
2 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
25 |
A good deal ensures Enid Mar is living the high life for a few years. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
28 |
Voluntarily left Merchant Marine |
4 |
28 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
30 |
Display heroism in battle. |
4 |
32 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
4 |
32 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
5 |
32 |
Continued as Marine (Ground Assault). |
5 |
35 |
Trapped behind enemy lines. |
5 |
36 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
6 |
36 |
Continued as Marine (Ground Assault). |
6 |
38 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
38 |
Switched to Merchant (Free Trader). |
7 |
39 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
44 |
Imperial trade restrictions force Enid Mar out of business. |
9 |
44 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
47 |
Enid Mar is sent to a new community or parish to preach The Word among the poor. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
48 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Enid Mar aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Became a Drifter (Wanderer). |
11 |
52 |
Enid Mar do not know what happened to Enid Mar. There is a gap in Enid Mar's memory. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Returned to Believer (Missionary/Humanitarian). |
12 |
54 |
A notable academic consults with Enid Mar about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Continued as Believer (Missionary/Humanitarian). |
13 |
60 |
Enid Mar come into conflict with a splinter group Enid Mar's own religion which maintains Enid Mar's version is the wrong one. Gain 3 Rivals. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Retired. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
65 |
Moved to a new world. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |