Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Promoted to Drifter (Scavenger) rank 4. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Became a Merchant (Broker). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Voluntarily left Broker |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Scout (Courier). |
6 |
42 |
Serve as the courier for an important message from the Imperium. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Nearly killed. Owe 40,000 for medical bills. |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
45 |
Attacked by enemies that Erma McMillan easily defeat. |
8 |
45 |
Gain Enemy if Erma McMillan don't already have one. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
52 |
Betrayed by a friend. One of Erma McMillan's Contacts or Allies betrays Erma McMillan, ending Erma McMillan's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Returned to Merchant (Broker). |
10 |
54 |
A good deal ensures Erma McMillan is living the high life for a few years. |
10 |
56 |
Promoted to Merchant (Broker) rank 2. |
11 |
56 |
Continued as Merchant (Broker). |
11 |
59 |
Risk Erma McMillan's fortune on a possibility lucrative deal and win. |
11 |
60 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
63 |
Smuggle illegal items onto a planet. |
12 |
64 |
Promoted to Merchant (Broker) rank 4. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
66 |
Make an unexpected connection outside Erma McMillan's normal circles. Gain a Contact. |
13 |
68 |
Promoted to Merchant (Broker) rank 5. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
70 |
Embroiled in legal trouble. |
14 |
72 |
Promoted to Merchant (Broker) rank 6. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |