Retired Team Leader Ernestine Romero  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 72 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 6 (0)111546
Scary
 
Skills
Admin 1
Animals 0
Athletics (Dexterity) 1
Broker 1
Carouse 0
Drive (Mole) 2
Electronics 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Melee 0
Persuade 4
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Seafarer 0
Stealth 0
Steward 0
Streetwise 3
Survival 2
CareerAssignmentTitleRankTerms
Drifter Barbarian 11
Merchant Broker 12
Believer Missionary/Humanitarian Team Leader22
Merchant Merchant Marine Senior Crewman13
Drifter Scavenger 01
Believer Mainstream Believer Initiate15
 
Term Age History
1 18 Failed to qualify for Flight (Navy).
1 18 Became a Drifter (Barbarian).
1 20 Moved to a new world.
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Voluntarily left Barbarian
2 22 Became a Merchant (Broker).
2 25 Moved to a new world.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Broker) rank 1.
3 26 Continued as Merchant (Broker).
3 28 A series of bad deals and decisions force Ernestine Romero into bankruptcy. Ernestine Romero salvages what Ernestine Romero can.
4 28 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 32 Ernestine Romero is sent to a new community or parish to preach The Word among the poor.
4 32 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
5 32 Continued as Believer (Missionary/Humanitarian).
5 35 Ernestine Romero accepted an offer of inducements to betray Ernestine Romero's faith. Gain 270,000 in cash.
5 36 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 36 Switched to Merchant (Merchant Marine) with the new title Crewman.
6 37 A good deal ensures Ernestine Romero is living the high life for a few years.
6 40 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 40 Continued as Merchant (Merchant Marine).
7 43 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 44 Continued as Merchant (Merchant Marine).
8 48 Given advanced training in a specialist field
9 48 Voluntarily left Merchant Marine
9 48 Switched to Drifter (Scavenger).
9 49 Ernestine Romero run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 49 Aging Crisis. Owe 10,000 for medical bills.
10 49 Retired at age 49.
10 49 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 52 Ernestine Romero refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ernestine Romero's faith.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Continued as Believer (Mainstream Believer).
11 54 Ernestine Romero is sent to a new community or parish to preach The Word among the poor.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Continued as Believer (Mainstream Believer).
12 61 Ernestine Romero is chosen to represent Ernestine Romero's faith in a vid show or other highly public forum.
12 61 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 65 Ernestine Romero retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Continued as Believer (Mainstream Believer).
14 68 Opponents of Ernestine Romero's belief system ambush Ernestine Romero.
14 68 Severely injured.
14 69 Forced to muster out.
15 69 Aging Crisis. Owe 60,000 for medical bills.
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