Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Betrayed by a friend. One of Evelyn Grain's Contacts or Allies betrays Evelyn Grain, ending Evelyn Grain's career. That Contact or Ally becomes a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Severely injured. Owe 2,500 for medical bills. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
26 |
Evelyn Grain faith is shaken. |
4 |
27 |
Continued as Believer (Holy Warrior). |
4 |
29 |
Opponents of Evelyn Grain's belief system ambush Evelyn Grain. |
4 |
29 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
5 |
29 |
Became a Scholar (Scientist). |
5 |
33 |
Agreed to perform research that goes against Evelyn Grain's conscience. Gain 1 Enemies. |
5 |
33 |
Promoted to Scholar (Scientist) rank 1. |
6 |
33 |
Continued as Scholar (Scientist). |
6 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
6 |
37 |
Promoted to Scholar (Scientist) rank 2. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Field Researcher (Scholar). |
7 |
37 |
Continued as Scholar (Scientist). |
7 |
38 |
Win a prestigious prize for Evelyn Grain's work. |
8 |
41 |
Voluntarily left Scientist |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
42 |
Spend time with an alien race. Gain a contact. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
46 |
Evelyn Grain run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Failed to qualify for Corporate (Citizen). |
10 |
46 |
Switched to Drifter (Scavenger). |
10 |
49 |
Betrayed by a friend. One of Evelyn Grain's Contacts or Allies betrays Evelyn Grain, ending Evelyn Grain's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
49 |
Returned to Believer (Holy Warrior). |
11 |
50 |
Evelyn Grain aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
50 |
Returned to Drifter (Scavenger). |
12 |
51 |
Suffer from a life-threatening illness. |
13 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
51 |
Retired at age 51. |
13 |
51 |
Retired. |
13 |
54 |
Gained a contact. |
14 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
65 |
A new romantic starts. Gain an Ally. |
17 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
71 |
Moved to a new world. |
18 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |