Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Florida Peck is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A sudden war destroys Florida Peck's trade routes and contacts, forcing Florida Peck to flee that region of space. |
2 |
24 |
Gain rebels as Enemy |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Make an unexpected connection outside Florida Peck's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
Florida Peck's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
45 |
Became a Scout (Courier). |
8 |
48 |
When dealing with an alien race, Florida Peck have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
49 |
Continued as Scout (Courier). |
9 |
51 |
Florida Peck spend a great deal of time on the fringes of Charted Space. |
9 |
51 |
Florida Peck have no idea what happened to Florida Peck – they found Florida Peck's ship drifting on the fringes of friendly space. |
10 |
53 |
Continued as Scout (Courier). |
10 |
54 |
Spend several years jumping from world to world in Florida Peck's scout ship. |
11 |
57 |
Continued as Scout (Courier). |
11 |
61 |
Florida Peck's ship is ambushed by enemy vessels. Florida Peck successfully ran to the jump point. |
11 |
61 |
Forced to muster out. |
12 |
61 |
Became a Agent (Corporate Agent). |
12 |
63 |
Good fortune |
12 |
65 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
13 |
65 |
Continued as Agent (Corporate Agent). |
13 |
67 |
Gained a contact. |
13 |
69 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |