Retired 3rd Officer Frank Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 72 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 10 (1)1118AA
Sensitive, Cranky
 
Skills
Admin 0
Advocate 1
Animals 0
Astrogation 1
Broker 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Engineer (Power) 1
Investigate 2
Language (Gvegh (Vargr)) 1
Mechanic 1
Medic 2
Persuade 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Physical Sciences/Chemistry) 1
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer35
Drifter Wanderer 01
Drifter Barbarian 01
Scholar Physician 47
 
Name Type Affinity Enmity Power Influence Species
Isom Willoby Ally 1 0 1 5 Sylean (M/77)
Adline Delagney Ally 4 0 2 2 Sylean (F/42)
Dewey Gardiner Contact 2 1 1 4 Sylean (F/47)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A new romantic starts. Gain an Ally.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Given advanced training in a specialist field
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 28 Embroiled in legal trouble.
4 30 Voluntarily left Merchant Marine
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Became a Drifter (Wanderer).
4 31 Betrayed by a friend. One of Frank Coleman's Contacts or Allies betrays Frank Coleman, ending Frank Coleman's career. That Contact or Ally becomes a Rival or Enemy.
5 31 Returned to Merchant (Merchant Marine).
5 34 Befriend a useful ally in one sphere. Gain an Ally.
5 35 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 35 Continued as Merchant (Merchant Marine).
6 39 Make an unexpected connection outside Frank Coleman's normal circles. Gain a Contact.
6 39 Forced to muster out.
7 39 Switched to Drifter (Barbarian).
7 41 Frank Coleman do not know what happened to Frank Coleman. There is a gap in Frank Coleman's memory.
8 41 Became a Scholar (Physician).
8 43 Make a breakthrough in Frank Coleman's field.
9 45 Continued as Scholar (Physician).
9 47 Make a breakthrough in Frank Coleman's field.
9 49 Promoted to Scholar (Physician) rank 1.
10 49 Continued as Scholar (Physician).
10 51 Make a breakthrough in Frank Coleman's field.
11 53 Aging Crisis. Owe 10,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Scholar (Physician).
11 57 Advanced training in a specialist field.
11 57 Promoted to Scholar (Physician) rank 2.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Scholar (Physician).
12 60 Entangled in a bureaucratic or legal morass that distracts Frank Coleman from Frank Coleman's work.
12 61 Promoted to Scholar (Physician) rank 3.
13 61 Aging Crisis. Owe 40,000 for medical bills.
13 61 Continued as Scholar (Physician).
13 64 Good fortune
13 65 Promoted to Scholar (Physician) rank 4.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Continued as Scholar (Physician).
14 69 Refuse to join a cheat in some fashion.
14 69 Forced to muster out.
15 69 Aging Crisis. Owe 40,000 for medical bills.
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