Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Frank Tabiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Star Marine (Marine). |
2 |
19 |
Switched to Drifter (Wanderer). |
2 |
20 |
Frank Tabiner do not know what happened to Frank Tabiner. There is a gap in Frank Tabiner's memory. |
3 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
22 |
Frank Tabiner spend months in the dangerous criminal underworld. |
3 |
24 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
24 |
Continued as Rogue (Pirate). |
4 |
26 |
Crime pays off. Gain victim as Enemy. |
4 |
28 |
Forced to continue current assignment. |
4 |
28 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
28 |
Continued as Rogue (Pirate). |
5 |
29 |
Birth or Death involving a family member or close friend. |
5 |
32 |
Forced to muster out. |
6 |
32 |
Became a Entertainer (Performer). |
6 |
33 |
Find Ancient Technology. |
7 |
36 |
Continued as Entertainer (Performer). |
7 |
38 |
Works is especially well received and popular, making Frank Tabiner a minor celebrity |
7 |
40 |
Promoted to Entertainer (Performer) rank 1. |
8 |
40 |
Continued as Entertainer (Performer). |
8 |
43 |
Join homeworld’s celebrity circles |
8 |
43 |
Gain a contact |
9 |
44 |
Continued as Entertainer (Performer). |
9 |
47 |
Gain a patron in the arts. Gain an Ally |
9 |
48 |
Promoted to Entertainer (Performer) rank 2. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Entertainer (Performer). |
10 |
51 |
Public opinion turns on Frank Tabiner. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Frank Tabiner aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |