Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Opponents of Fred Archer's belief system ambush Fred Archer. |
1 |
21 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Intelligence (Agent). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Go undercover to investigate an enemy. |
2 |
22 |
Betrayed by a friend. One of Fred Archer's Contacts or Allies betrays Fred Archer, ending Fred Archer's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
25 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Established a network of contacts. Gain 1 contacts. |
3 |
29 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
29 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Go undercover to investigate an enemy. |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Fred Archer's work ends up coming home with Fred Archer, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was wildly successful. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Fred Archer do not know what happened to Fred Archer. There is a gap in Fred Archer's memory. |
8 |
41 |
Returned to Believer (Holy Warrior). |
8 |
44 |
Fred Archer is sent to a new community or parish to preach The Word among the poor. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Became a Entertainer (Artist). |
9 |
47 |
Criticised a questionable political leader on Fred Archer's homeworld, causing his downfall. Gain an Enemy |
9 |
47 |
Expose or are involved in a scandal of some sort. |
9 |
49 |
Promoted to Entertainer (Artist) rank 1. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Entertainer (Artist). |
10 |
51 |
Gain a patron in the arts. Gain an Ally |
10 |
53 |
Promoted to Entertainer (Artist) rank 2. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Entertainer (Artist). |
11 |
54 |
Expose or are involved in a scandal of some sort. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
57 |
Fred Archer is caught in the periphery of a scandal. |
12 |
57 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Fred Archer is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Fred Archer is chosen to represent Fred Archer's faith in a vid show or other highly public forum. |
15 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Continued as Believer (Missionary/Humanitarian). |
15 |
68 |
Fred Archer accepted an offer of inducements to betray Fred Archer's faith. Gain 640,000 in cash. |
15 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |