Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Freddie Hopkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
23 |
Involved in the planning of an impressive heist. |
2 |
24 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
24 |
Continued as Rogue (Pirate). |
3 |
25 |
Involved in a feud with a rival criminal organization. |
3 |
28 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
4 |
28 |
Continued as Rogue (Pirate). |
4 |
29 |
Gained a contact. |
4 |
32 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Rogue (Thief) with previous rank. |
5 |
36 |
Involved in a feud with a rival criminal organization. |
5 |
36 |
Promoted to Rogue (Thief) rank 4. |
6 |
36 |
Voluntarily left Thief |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Switched to Drifter (Barbarian). |
6 |
40 |
Attacked by enemies that Freddie Hopkins easily defeat. |
6 |
40 |
Gain Enemy if Freddie Hopkins don't already have one. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Failed to qualify for Free Trader (Merchant). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
8 |
43 |
Freddie Hopkins join a gambling circle on board. |
8 |
46 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
9 |
46 |
Attempted to change assignments. |
9 |
46 |
Failed to qualify for Flight (Navy). |
9 |
46 |
Continued as Navy (Engineer/Gunner). |
9 |
49 |
Freddie Hopkins is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Freddie Hopkins as an Enemy. |
10 |
49 |
Failed to qualify for Colonist (Citizen). |
10 |
49 |
Returned to Drifter (Barbarian). |
10 |
50 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
A notable academic consults with Freddie Hopkins about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
54 |
Continued as Believer (Missionary/Humanitarian). |
12 |
55 |
Freddie Hopkins refuse to secretly provide religious rites for a dying leader or noble, because they do not share Freddie Hopkins's faith. |
12 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Freddie Hopkins is caught in the periphery of a scandal. |
13 |
61 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Voluntarily left Missionary/Humanitarian |
14 |
62 |
Retired. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |