Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Established a network of contacts. Gain 3 contacts. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Voluntarily left Intelligence |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Gaar don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Attempted a risky adventure and was wildly successful. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
41 |
Severely injured. Owe 2,500 for medical bills. |
7 |
41 |
Became a Scout (Surveyor). |
7 |
43 |
Spend several years jumping from world to world in Gaar's scout ship. |
8 |
45 |
Continued as Scout (Surveyor). |
8 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Continued as Scout (Surveyor). |
9 |
50 |
When dealing with an alien race, Gaar have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
9 |
53 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
53 |
Continued as Scout (Surveyor). |
10 |
55 |
Spend several years jumping from world to world in Gaar's scout ship. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Attempted to change assignments. |
11 |
57 |
Failed to qualify for Explorer (Scout). |
11 |
57 |
Continued as Scout (Surveyor). |
11 |
58 |
Gaar have no idea what happened to Gaar – they found Gaar's ship drifting on the fringes of friendly space. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
59 |
Gaar secretly provide religious rites for a dying leader or noble, although they do not share Gaar's faith. Gain an Ally in the family and a Rival who disagrees with Gaar's choice. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
66 |
Gaar have been following false teachings! |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Retired. |
14 |
69 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |