Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
George Brewer's scout ship is one of the first on the scene to rescue the survivors of a disaster but George Brewer fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by George Brewer's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
George Brewer have no idea what happened to George Brewer – they found George Brewer's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Spend several years jumping from world to world in George Brewer's scout ship. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Spend several years jumping from world to world in George Brewer's scout ship. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
35 |
Given a special assignment or duty in George Brewer's unit. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Continued as Army (Army Support). |
6 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
42 |
Failed to qualify for Corporate Agent (Agent). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
46 |
George Brewer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
46 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
46 |
Voluntarily left Engineer/Gunner |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
48 |
George Brewer do not know what happened to George Brewer. There is a gap in George Brewer's memory. |
9 |
48 |
Failed to qualify for Free Trader (Merchant). |
9 |
48 |
Switched to Drifter (Barbarian). |
9 |
50 |
Nearly killed. Owe 10,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
54 |
George Brewer accepted an offer of inducements to betray George Brewer's faith. Gain 560,000 in cash. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Continued as Believer (Mainstream Believer). |
11 |
55 |
George Brewer refuse to secretly provide religious rites for a dying leader or noble, because they do not share George Brewer's faith. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
66 |
Birth or Death involving a family member or close friend. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |