Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Gertie Ellis far from home. |
3 |
21 |
Failed to qualify for Surveyor (Scout). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Navy (Flight) with the new title Crewman. |
3 |
25 |
Moved to a new world. |
3 |
25 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
25 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
25 |
Attempted to change assignments. |
4 |
25 |
Failed to qualify for Line/Crew (Navy). |
4 |
25 |
Continued as Navy (Flight). |
4 |
29 |
Gertie Ellis is blamed for an accident that causes the death of several crew members. Gertie Ellis's guilt drives Gertie Ellis to excel. |
5 |
29 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Given advanced training in a specialist field |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Given advanced training in a specialist field |
6 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
A good deal ensures Gertie Ellis is living the high life for a few years. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Gertie Ellis's business or ship thrives. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Embroiled in legal trouble. |
10 |
53 |
Forced to muster out. |
11 |
53 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Gertie Ellis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |