Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
21 |
Glennie Coleman's business expands, Glennie Coleman's corporation grows, or the colony thrives. |
2 |
23 |
Promoted to Citizen (Corporate) rank 1. |
3 |
23 |
Continued as Citizen (Corporate). |
3 |
26 |
Glennie Coleman learn something Glennie Coleman should not have – a corporate secret, a political scandal – which Glennie Coleman can profit from illegally. |
3 |
27 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
4 |
27 |
Voluntarily left Corporate |
4 |
27 |
Became a Scout (Courier). |
4 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
28 |
Became a Rogue (Enforcer). |
5 |
32 |
A job goes wrong, forcing Glennie Coleman to flee off-planet. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Glennie Coleman's business or ship thrives. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
36 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Risk Glennie Coleman's fortune on a possibility lucrative deal and win. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
52 |
Glennie Coleman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Glennie Coleman come into conflict with a splinter group Glennie Coleman's own religion which maintains Glennie Coleman's version is the wrong one. Gain 2 Rivals. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
Victim of a crime. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |