Retired Explorer Hattie Corney  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 72 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 7 (0)111587
Tough, Creepy
 
Skills
Admin 1
Art (Creative/Exotic Media) 1
Athletics 0
Carouse 2
Diplomat 2
Electronics (Computers) 2
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Floriani (Florian League)) 1
Mechanic 0
Medic 1
Navigation 1
Persuade 2
Profession (Freeloader/Security) 1
Recon 0
Science (Social Sciences/Archaeology) 1
Steward 1
Survival 2
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Worker16
Drifter Wanderer 01
Citizen Colonist Explorer45
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Corene Wigram Ally 3 0 0 5 Dynchia, Imperium (F/64)
Laverne Rogers Rival 2 0 0 4 Urunishani (F/21)
Laverne Rogers is diminished in both power and influence.
Sa Fa-ta Rival 2 1 0 0 Bwap (M/77)
Jonathan Rose Contact 1 1 1 0 Murrissi (M/16)
Jonathan Rose is a member of an organisation which holds a generally opposite view of the Traveller.
Bell Harrington Ally 3 0 0 2 Lancian (F/40)
Carmella Rose Enemy 0 3 5 1 Sylean (F/76)
Miller Long Ally 1 0 2 3 Murrissi (M/83)
Miller Long gains in power and influence.
Amber McGhee Contact 2 1 2 1 Kedepu (F/32)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Hattie Corney secretly provide religious rites for a dying leader or noble, although they do not share Hattie Corney's faith. Gain an Ally in the family and a Rival who disagrees with Hattie Corney's choice.
2 22 Continued as Believer (Missionary/Humanitarian).
2 26 Hattie Corney is caught in the periphery of a scandal.
2 26 Demoted to Believer (Missionary/Humanitarian) rank -1.
3 26 Continued as Believer (Missionary/Humanitarian).
3 30 Opponents of Hattie Corney's belief system ambush Hattie Corney.
3 30 Lost eye or limb. Owe 5,000 for medical bills.
4 30 Became a Drifter (Wanderer).
4 33 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 34 Voluntarily left Wanderer
5 34 Became a Citizen (Colonist).
5 35 Advanced training in a specialist field.
5 38 Promoted to Citizen (Colonist) rank 1.
6 38 Continued as Citizen (Colonist).
6 39 Spend time with an alien race. Gain a contact.
6 42 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 42 Continued as Citizen (Colonist).
7 46 Hattie Corney is rewarded for Hattie Corney's diligence or cunning.
7 46 Promoted to Citizen (Colonist) rank 3.
8 46 Aging Crisis. Owe 20,000 for medical bills.
8 46 Retired at age 46.
8 46 Continued as Citizen (Colonist).
8 49 Hattie Corney learn something Hattie Corney should not have – a corporate secret, a political scandal – which Hattie Corney can profit from illegally.
8 49 Gain a criminal contact.
8 50 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
9 50 Continued as Citizen (Colonist).
9 53 A revolution, attack or other unusual event throws Hattie Corney's life into chaos, forcing Hattie Corney to leave the planet.
10 53 Returned to Believer (Missionary/Humanitarian).
10 56 Hattie Corney is sent to a new community or parish to preach The Word among the poor.
10 57 Promoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
11 57 Aging Crisis. Owe 30,000 for medical bills.
11 57 Continued as Believer (Missionary/Humanitarian).
11 61 A new romantic starts. Gain an Ally.
11 61 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 61 Aging Crisis. Owe 30,000 for medical bills.
12 61 Continued as Believer (Missionary/Humanitarian).
12 63 Hattie Corney aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
13 63 Aging Crisis. Owe 40,000 for medical bills.
13 63 Retired.
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 70 Gained a contact.
15 71 Aging Crisis. Owe 20,000 for medical bills.
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