Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Hertha Wigram's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
23 |
An assassin attempts to end Hertha Wigram's life. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Forced to muster out. |
4 |
27 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
4 |
31 |
Hertha Wigram reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Hertha Wigram sponge off Hertha Wigram's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
4 |
31 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
5 |
31 |
Continued as Noble (Administrator). |
5 |
35 |
Good fortune |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
6 |
35 |
Continued as Noble (Administrator). |
6 |
37 |
Become deeply involved in politics on Hertha Wigram's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
39 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
7 |
39 |
Continued as Noble (Administrator). |
7 |
42 |
time as a ruler or playboy gives Hertha Wigram a wide range of experiences. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Opponents of Hertha Wigram's belief system ambush Hertha Wigram. |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired. |
9 |
51 |
Moved to a new world. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Nearly killed. Owe 20,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
63 |
Victim of a crime. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |