Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Gained a contact. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
23 |
Advanced training in a specialist field. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Navy (Engineer/Gunner) with previous rank. |
3 |
28 |
Hettie Maiden foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Hettie Maiden foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Injured. |
6 |
35 |
Failed to qualify for Enforcer (Rogue). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
38 |
Find valuable salvage. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Amnesia. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Continued as Drifter (Scavenger). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
46 |
Gain Enemy if Hettie Maiden don't already have one. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
48 |
Gained a contact. |
9 |
51 |
Promoted to Drifter (Scavenger) rank 4. |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
10 |
55 |
Gain Enemy if Hettie Maiden don't already have one. |
10 |
55 |
Promoted to Drifter (Scavenger) rank 5. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
59 |
Betrayed by a friend. One of Hettie Maiden's Contacts or Allies betrays Hettie Maiden, ending Hettie Maiden's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
59 |
Failed to qualify for Law Enforcement (Agent). |
12 |
59 |
Continued as Drifter (Scavenger). |
12 |
60 |
Hettie Maiden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Failed to qualify for Performer (Entertainer). |
13 |
60 |
Continued as Drifter (Scavenger). |
13 |
61 |
Betrayed by a friend. One of Hettie Maiden's Contacts or Allies betrays Hettie Maiden, ending Hettie Maiden's career. That Contact or Ally becomes a Rival or Enemy. |
14 |
61 |
Became a Scout (Courier). |
14 |
62 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Retired at age 65. |
15 |
65 |
Continued as Scout (Courier). |
15 |
66 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |