Retired Sublieutenant Hettie Pettitt  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 10 (1)11162A
Passive-Aggressive, Unpretentious
 
Skills
Art (Performing) 0
Athletics (Dexterity) 1
Drive 0
Electronics 0
Engineer (Life Support) 1
Flyer (Ornithopter) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Investigate 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Stealth 1
Steward 0
Streetwise 3
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 03
Scholar Physician 02
Drifter Wanderer 11
Merchant Merchant Marine Crewman01
Drifter Barbarian Warrior22
Retired 04
 
EducationGraduated
Naval Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Fred Forrest Enemy 0 4 4 0 Swanfeh (M/33)
Relationship becomes more intense.
Lenore Philpot Enemy 0 3 3 0 Kargol (F/52)
Lenore Philpot is in prison or otherwise trapped somewhere.
Alex Coleman Rival 0 4 0 0 Swanfeh (M/82)
Relationship becomes more moderate. Enemy becomes a rival.
Jonah Byrd Rival 0 3 1 1 Swanfeh (M/79)
Relationship becomes more moderate. Enemy becomes a rival.
Eiaailrei Hkohtalaorl Contact 1 0 1 0 Aslan (F/17)
Mandy Ornery Ally 6 0 1 1 Sydite (F/26)
reconciliation.
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 20 A prank goes horribly wrong. Gain an Enemy
1 22 Graduated with honors.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
2 25 Hettie Pettitt is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Hettie Pettitt as an Enemy.
3 25 Failed to qualify for Surveyor (Scout).
3 25 Submitted to the draft.
3 25 Continued as Navy (Engineer/Gunner).
3 26 Hettie Pettitt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 29 Attempted to change assignments.
4 29 Failed to qualify for Flight (Navy).
4 29 Continued as Navy (Engineer/Gunner).
4 33 Refuse to abuse Hettie Pettitt's position for profit.
4 33 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
5 33 Voluntarily left Engineer/Gunner
5 33 Became a Scholar (Physician).
5 37 Win a prestigious prize for Hettie Pettitt's work.
6 37 Continued as Scholar (Physician).
6 40 An expedition or voyage goes wrong, leaving Hettie Pettitt stranded in the wilderness.
7 41 Voluntarily left Physician
7 41 Failed to qualify for Colonist (Citizen).
7 41 Became a Drifter (Wanderer).
7 44 Drafted into Merchant Marine
7 45 Promoted to Drifter (Wanderer) rank 1.
8 45 Became a Merchant (Merchant Marine) with the new title Crewman.
8 46 A sudden war destroys Hettie Pettitt's trade routes and contacts, forcing Hettie Pettitt to flee that region of space.
8 46 Gain rebels as Enemy
9 46 Switched to Drifter (Barbarian).
9 47 Amnesia.
9 50 Promoted to Drifter (Barbarian) rank 1.
10 50 Continued as Drifter (Barbarian).
10 53 Attempted a risky adventure and was wildly successful.
10 54 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Voluntarily left Barbarian
11 54 Retired.
11 58 Gained a contact.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 59 Good fortune.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 64 A romantic relationship ends badly. Gain a Rival or Enemy.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 70 Aging Crisis. Owe 60,000 for medical bills.
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