Retired Crewman Holly Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 72 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 4 (-1) 7 (0)111A47
Gives up easily, No-nonsense, Determined
 
Skills
Animals 0
Astrogation 0
Athletics 0
Carouse 0
Diplomat 0
Drive 0
Gun Combat 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Medic 0
Melee 0
Navigation 0
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Profession (Worker/Metalworking) 1
Profession (Worker/Polymers) 1
Profession (Freeloader/Scrounging) 1
Recon 0
Seafarer 0
Stealth 0
Steward 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 12
Believer Missionary/Humanitarian Junior Project Worker01
Scout Courier 02
Drifter Scavenger 02
Merchant Merchant Marine Crewman01
Retired 06
 
EducationGraduated
Colonial Upbringing Honors
 
Name Type Affinity Enmity Power Influence Species
Sallie Hoffman Rival 1 0 6 2 Murrissi (F/36)
Sallie Hoffman gains in power.
Ruben Cause Enemy 0 5 0 0 Lancian (M/28)
Ruben Cause is in desperate trouble and could use the character’s help.
Zula Robertson Rival 1 1 1 6 Murrissi (F/76)
Maxie Jack Contact 0 1 2 0 Murrissi (M/23)
Maxie Jack gains in power.
Sylvester Thompson Contact 3 2 0 1 Florian (M/53)
Sylvester Thompson is found or reported dead.
Dillie Sims Enemy 0 2 0 1 Murrissi (F/29)
Dillie Sims is diminished in both power and influence.
Ansel Shaw Enemy 0 1 6 1 Happrhani (M/14)
Berdie Carbey Ally 6 0 5 1 Dynchia (F/50)
Vaughn Watkins Ally 2 0 0 5 Murrissi (M/55)
Vaughn Watkins is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 A prank goes horribly wrong. Gain a Rival.
1 26 Left the colonies with honors.
2 26 Failed to qualify for Corporate Agent (Agent).
2 26 Became a Drifter (Barbarian).
2 30 Find valuable salvage.
2 30 Promoted to Drifter (Barbarian) rank 1.
3 30 Continued as Drifter (Barbarian).
3 33 Holly Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 33 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 37 Holly Mathew aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 37 Failed to qualify for Free Trader (Merchant).
5 37 Submitted to the draft.
5 37 Became a Scout (Courier).
5 40 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
6 41 Continued as Scout (Courier).
6 42 Holly Mathew's ship is damaged, and Holly Mathew have to hitch-hike Holly Mathew's way back across the stars to the nearest scout base.
6 42 Gain 2 Contacts. Gain 2 Enemies.
7 42 Failed to qualify for Pirate (Rogue).
7 42 Switched to Drifter (Scavenger).
7 44 Drafted into Merchant Marine
8 46 Became a Merchant (Merchant Marine) with the new title Crewman.
8 47 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9 47 Failed to qualify for Explorer (Scout).
9 47 Returned to Drifter (Scavenger).
9 48 Holly Mathew do not know what happened to Holly Mathew. There is a gap in Holly Mathew's memory.
10 48 Aging Crisis. Owe 40,000 for medical bills.
10 48 Retired at age 48.
10 48 Retired.
10 52 Scarred. Owe 5,000 for medical bills.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 55 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 58 Moved to a new world.
13 60 Aging Crisis. Owe 40,000 for medical bills.
13 64 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 66 Good fortune.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 70 Accused of a crime.
16 72 Aging Crisis. Owe 30,000 for medical bills.
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