Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
A sudden war destroys Janet Carson's trade routes and contacts, forcing Janet Carson to flee that region of space. |
3 |
30 |
Gain rebels as Enemy |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Janet Carson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Scout (Surveyor). |
5 |
35 |
Perform an exemplary service for the scouts. |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Failed to qualify for Merchant Academy. |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
41 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
42 |
Birth or Death involving a family member or close friend. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Birth or Death involving a family member or close friend. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |