Jean Lette  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 72 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1) 2 (-2)111752
Cocky, Constantly blinks, Helpless
 
Skills
Astrogation 1
Athletics (Strength) 1
Carouse 0
Deception 0
Drive (Mole) 1
Drive (Track) 1
Drive (Wheel) 1
Electronics (Sensors) 1
Jack-of-All-Trades 2
Language (Gvegh (Vargr)) 1
Mechanic 2
Medic 0
Profession (Worker/Biologicals) 1
Recon 2
Science (Robotic Sciences/Cybernetics) 1
Stealth 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Citizen Worker 11
Drifter Barbarian 11
Citizen Colonist 12
Drifter Scavenger 36
Retired 01
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Wanderer).
1 19 Spend time with an alien race. Gain a contact.
2 22 Continued as Drifter (Wanderer).
3 26 Continued as Drifter (Wanderer).
3 28 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
4 28 Became a Citizen (Worker).
4 29 Jean Lette's business expands, Jean Lette's corporation grows, or the colony thrives.
4 32 Promoted to Citizen (Worker) rank 1.
5 32 Voluntarily left Worker
5 32 Failed to qualify for Physician (Scholar).
5 32 Switched to Drifter (Barbarian).
5 33 Find valuable salvage.
5 36 Promoted to Drifter (Barbarian) rank 1.
6 36 Voluntarily left Barbarian
6 36 Failed to qualify for Corporate (Citizen).
6 36 Returned to Drifter (Wanderer).
6 40 Find Ancient Technology.
6 40 Forced to muster out.
7 40 Switched to Citizen (Colonist).
7 43 Jean Lette gain experience in a technical field as a computer operator or surveyor.
7 44 Promoted to Citizen (Colonist) rank 1.
8 44 Continued as Citizen (Colonist).
8 45 Hard times caused by a lack of interstellar trade costs Jean Lette Jean Lette's job.
9 45 Switched to Drifter (Scavenger).
9 49 Attacked by enemies and injured.
9 49 Injured. Fully recovered. Owe 2,500 for medical bills.
9 49 Gain Enemy if Jean Lette don't already have one.
9 49 Promoted to Drifter (Scavenger) rank 1.
10 49 Continued as Drifter (Scavenger).
10 51 Attempted a risky adventure and was injured.
10 51 Lightly injured, no permanent damage. Fully recovered.
11 53 Continued as Drifter (Scavenger).
11 57 Moved to a new world.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Drifter (Scavenger).
12 60 Survived a risky adventure but gained nothing.
12 61 Forced to continue current assignment.
12 61 Promoted to Drifter (Scavenger) rank 2.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Continued as Drifter (Scavenger).
13 65 Find Ancient Technology.
13 65 Promoted to Drifter (Scavenger) rank 3.
14 65 Aging Crisis. Owe 30,000 for medical bills.
14 65 Continued as Drifter (Scavenger).
14 67 Scarred. Owe 5,000 for medical bills.
15 67 Aging Crisis. Owe 10,000 for medical bills.
15 67 Retired.
15 71 Good fortune.
16 71 Aging Crisis. Owe 20,000 for medical bills.
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