Retired Petty Officer, 3rd class Jeannette McKee  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 72 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 6 (0)111776
Splayed feet, Varicose veins
 
Skills
Art (Presentation) 0
Astrogation 1
Athletics 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (J-drive) 1
Gun Combat (Energy) 1
Gunner (Turret) 1
Mechanic 1
Pilot (Spacecraft) 2
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Seafarer (Ocean Ships) 1
Stealth 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 11
Navy Line/Crew Petty Officer, 3rd class23
Scout Courier Scout14
Believer Mainstream Believer Initiate12
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Hyman McDonald Enemy 1 0 6 2 Dynchia (M/41)
Relationship altered.
Nancy Schmidt Rival 2 2 1 1 Dynchia (F/21)
Ebba Hislop Ally 1 0 3 2 Dynchia (F/60)
Ebba Hislop is actually an organisation such as a political movement or modest sized business.
Evelyn Stephens Contact 0 1 4 1 Dynchia (F/22)
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 19 Drafted into Line/Crew
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Became a Navy (Line/Crew) with the new title Crewman.
2 24 Commanding officer takes an interest in Jeannette McKee's career.
2 26 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Line/Crew).
3 29 Advanced training in a specialist field.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Flight (Navy).
4 30 Continued as Navy (Line/Crew).
4 34 Jeannette McKee join a gambling circle on board.
4 34 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
5 34 Voluntarily left Line/Crew
5 34 Became a Scout (Courier).
5 36 When dealing with an alien race, Jeannette McKee botch an opportunity to gather extra intelligence about them.
5 36 Jeannette McKee have no idea what happened to Jeannette McKee – they found Jeannette McKee's ship drifting on the fringes of friendly space.
6 38 Continued as Scout (Courier).
6 39 Spend several years jumping from world to world in Jeannette McKee's scout ship.
7 42 Continued as Scout (Courier).
7 46 When dealing with an alien race, Jeannette McKee botch an opportunity to gather extra intelligence about them.
7 46 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 46 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 46 Continued as Scout (Courier).
8 48 Jeannette McKee's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jeannette McKee fail to help. Gain an Enemy.
8 48 Jeannette McKee inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
8 50 Forced to muster out.
9 50 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 53 A notable academic consults with Jeannette McKee about a publication or documentary he is working on. Gain a Contact in academia.
10 54 Continued as Believer (Mainstream Believer).
10 57 Jeannette McKee accepted an offer of inducements to betray Jeannette McKee's faith. Gain 660,000 in cash.
10 58 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 58 Aging Crisis. Owe 50,000 for medical bills.
11 58 Retired at age 58.
11 58 Retired.
11 62 A new romantic starts. Gain an Ally.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 63 Betrayal. Convert an Ally into a Rival or Enemy.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 70 Gained a contact.
14 70 Aging Crisis. Owe 50,000 for medical bills.
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