Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Jewel Gillis's Contacts or Allies betrays Jewel Gillis, ending Jewel Gillis's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Jewel Gillis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
4 |
26 |
Continued as Navy (Line/Crew). |
4 |
28 |
Vessel participates in a notable military engagement. |
4 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
32 |
Lost eye or limb. Fully recovered. |
6 |
32 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Jewel Gillis faith enjoys an explosion of popularity largely thanks to Jewel Gillis's efforts. |
6 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
36 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
36 |
Continued as Believer (Holy Warrior). |
7 |
37 |
Jewel Gillis come into conflict with a splinter group Jewel Gillis's own religion which maintains Jewel Gillis's version is the wrong one. Gain 2 Rivals. |
8 |
37 |
Returned to Drifter (Scavenger). |
8 |
38 |
Find Ancient Technology. |
8 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
44 |
Jewel Gillis do not know what happened to Jewel Gillis. There is a gap in Jewel Gillis's memory. |
10 |
44 |
Retired. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Moved to a new world. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |