Retired Team Leader Jimmie Hunniford  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 72 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 7 (0)111657
Splayed feet, Skillful
 
Skills
Admin 1
Animals 0
Art (Presentation/Write) 1
Athletics (Endurance) 1
Broker 2
Carouse 2
Diplomat 2
Electronics (Computers) 1
Flyer 0
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 2
Leadership 1
Mechanic 0
Persuade 3
Pilot 0
Recon 1
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Merchant Broker 13
Noble Diplomat 2nd Secretary24
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader23
Drifter Wanderer 23
 
Name Type Affinity Enmity Power Influence Species
Frankie Robertson Rival 1 2 5 1 Vlazhdumecta (F/14)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 Jimmie Hunniford is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 22 Became a Merchant (Broker).
3 26 Continued as Merchant (Broker).
3 28 Embroiled in legal trouble.
3 30 Promoted to Merchant (Broker) rank 1.
4 30 Continued as Merchant (Broker).
4 33 Imperial trade restrictions force Jimmie Hunniford out of business.
5 33 Became a Noble (Diplomat) with the new title Intern.
5 36 time as a ruler or playboy gives Jimmie Hunniford a wide range of experiences.
5 37 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
6 37 Continued as Noble (Diplomat).
6 38 Refused a challenge to a duel for Jimmie Hunniford's honour and standing.
7 41 Continued as Noble (Diplomat).
7 45 Inherit a gift from a rich relative.
7 45 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
8 45 Continued as Noble (Diplomat).
8 46 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
9 46 Failed to qualify for Merchant Marine (Merchant).
9 46 Became a Drifter (Barbarian).
9 47 Jimmie Hunniford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 48 A notable academic consults with Jimmie Hunniford about a publication or documentary he is working on. Gain a Contact in academia.
11 51 Continued as Believer (Missionary/Humanitarian).
11 52 Jimmie Hunniford retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 55 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 55 Voluntarily left Missionary/Humanitarian
12 55 Switched to Drifter (Wanderer).
12 57 Attacked by enemies and injured.
12 57 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 57 Gain Enemy if Jimmie Hunniford don't already have one.
12 59 Promoted to Drifter (Wanderer) rank 1.
13 59 Continued as Drifter (Wanderer).
13 61 Attacked by enemies that Jimmie Hunniford easily defeat.
13 61 Gain Enemy if Jimmie Hunniford don't already have one.
13 63 Forced to continue current assignment.
13 63 Promoted to Drifter (Wanderer) rank 2.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Retired at age 63.
14 63 Continued as Drifter (Wanderer).
14 66 Severely injured. Fully recovered. Owe 7,500 for medical bills.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 66 Returned to Believer (Missionary/Humanitarian).
15 67 Gained a contact.
15 70 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
16 70 Aging Crisis. Owe 60,000 for medical bills.
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