Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a notable military engagement. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
24 |
Letitia Johnston foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Became a Merchant (Broker). |
3 |
30 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Risk Letitia Johnston's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Broker) rank 1. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
40 |
Became a Scout (Courier). |
7 |
44 |
Encounter a Psionic institute. |
7 |
44 |
Tested for psionic powers |
7 |
44 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
44 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
8 |
45 |
Pick up potentially useful information using Letitia Johnston's psychic powers. |
8 |
48 |
Promoted to Psion (Psi-Warrrior) rank 1. |
9 |
48 |
Continued as Psion (Psi-Warrrior). |
9 |
51 |
Achieve a new level of discipline in Letitia Johnston's powers/ |
9 |
52 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
10 |
52 |
Continued as Psion (Psi-Warrrior). |
10 |
53 |
Gain a contact outside of normal circles. |
10 |
56 |
Promoted to Psion (Psi-Warrrior) rank 3. |
11 |
56 |
Continued as Psion (Psi-Warrrior). |
11 |
59 |
Gift causes a former ally to turn on Letitia Johnston and betray Letitia Johnston. One Ally or Contact becomes an Enemy. |
12 |
59 |
Became a Drifter (Wanderer). |
12 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Letitia Johnston refuse to secretly provide religious rites for a dying leader or noble, because they do not share Letitia Johnston's faith. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
69 |
Birth or Death involving a family member or close friend. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |