Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayed by a friend. One of Loretto Bailey's Contacts or Allies betrays Loretto Bailey, ending Loretto Bailey's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Cavalry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
22 |
A mission goes wrong; Loretto Bailey and several others are captured and mistreated by the enemy. Gain Loretto Bailey's jailer as an Enemy. |
3 |
22 |
Returned to Drifter (Wanderer). |
4 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Loretto Bailey run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Scout (Surveyor). |
5 |
33 |
Psychologically damaged by Loretto Bailey's time in the scouts. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Loretto Bailey's Contacts or Allies betrays Loretto Bailey, ending Loretto Bailey's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
38 |
Severely injured. Owe 25,000 for medical bills. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Loretto Bailey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
41 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
41 |
Retired at age 41. |
9 |
41 |
Retired. |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Gained a contact. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
54 |
Good fortune. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |