Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Madeline Grant is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Madeline Grant as an Enemy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
24 |
Established a network of contacts. Gain 3 contacts. |
3 |
24 |
Continued as Agent (Intelligence). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Failed to qualify for Pirate (Rogue). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Hard times caused by a lack of interstellar trade costs Madeline Grant's job. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
34 |
Given advanced training in a specialist field |
5 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
38 |
Madeline Grant's business or ship thrives. |
6 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
40 |
Make an unexpected connection outside Madeline Grant's normal circles. Gain a Contact. |
7 |
42 |
Forced to muster out. |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
46 |
Drafted into Courier |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Scout (Courier). |
9 |
48 |
Madeline Grant spend a great deal of time on the fringes of Charted Space. |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Continued as Scout (Courier). |
10 |
51 |
Spend several years jumping from world to world in Madeline Grant's scout ship. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Continued as Scout (Courier). |
11 |
55 |
Madeline Grant spend a great deal of time on the fringes of Charted Space. |
11 |
55 |
Psychologically damaged by Madeline Grant's time in the scouts. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Scout (Courier). |
12 |
59 |
Nearly killed. Owe 10,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
61 |
Madeline Grant refuse to secretly provide religious rites for a dying leader or noble, because they do not share Madeline Grant's faith. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Madeline Grant come into conflict with a splinter group Madeline Grant's own religion which maintains Madeline Grant's version is the wrong one. Gain 2 Rivals. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
Madeline Grant refused an offer of inducements to betray Madeline Grant's faith. Gain 5 enemies. |
16 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |