Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Good fortune |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
28 |
Matilda Beale run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Betrayed by a friend. One of Matilda Beale's Contacts or Allies betrays Matilda Beale, ending Matilda Beale's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Became a Merchant (Broker). |
7 |
36 |
Make an unexpected connection outside Matilda Beale's normal circles. Gain a Contact. |
7 |
39 |
Promoted to Merchant (Broker) rank 1. |
8 |
39 |
Continued as Merchant (Broker). |
8 |
41 |
Risk Matilda Beale's fortune on a possibility lucrative deal and win. |
9 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Merchant (Broker). |
9 |
44 |
Gained a contact. |
9 |
47 |
Promoted to Merchant (Broker) rank 2. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
47 |
Continued as Merchant (Broker). |
10 |
48 |
Given advanced training in a specialist field |
10 |
51 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Continued as Merchant (Broker). |
11 |
55 |
A new romantic starts. Gain an Ally. |
11 |
55 |
Promoted to Merchant (Broker) rank 4. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Continued as Merchant (Broker). |
12 |
58 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
59 |
Promoted to Merchant (Broker) rank 5. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Merchant (Broker). |
13 |
63 |
A new romantic starts. Gain an Ally. |
13 |
63 |
Promoted to Merchant (Broker) rank 6. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Merchant (Broker). |
14 |
66 |
Risk Matilda Beale's fortune on a possibility lucrative deal and win. |
14 |
67 |
Promoted to Merchant (Broker) rank 7. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Continued as Merchant (Broker). |
15 |
70 |
A good deal ensures Matilda Beale is living the high life for a few years. |
15 |
71 |
Promoted to Merchant (Broker) rank 8. |
15 |
71 |
Forced to muster out. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |